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Alex's Freedom Fortress

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game code tommy panda started characters meshes hero character files work supersquad working version map animations stuff editor diary year freedom basic project forums games melee model bugs features skins original great good left people squad thought energy objects years screen wanted char superhero feature mesh combat pic adding folder scene developer heard calc simple point -400 big flying file stopped fun foes click running pick months resistances major april created hpr turn-based super knew dcu play hulk lot beatles traits update clicking power inspired powers programmer write happened break plenty

Medium relevance
 

complete controls latest mentioned *from coding text worked control turned stats plan finally online grow wait continued needed dustbin feeling issues heroes object suddenly forum shrink designed remember button development strength irrational learn installment completed guitar city battle tommyman collision enjoy writing series wow reading converted eventually initial completely comics rts fortress invisible buildings green attacks interested written speed rpg january programming defense fighting personal happy implemented documentation august attack feel loadchar creating loading lots posted future called differences reminded active moddable missions actor random played nice looked tactics camera scale foe basically names file- share showbase artist sdk picked yeah boring woman easy amazing fight bump waiting number lost coded team weeks history fast week tons thinking select september covered capabilities wasd today choose check attributes kinda

Low relevance
 

eventually initial completely comics rts fortress invisible buildings green attacks interested written speed rpg january programming defense fighting personal happy implemented documentation august attack feel loadchar creating loading lots posted future called differences reminded active moddable missions actor random played nice looked tactics camera scale foe basically names file- share showbase artist sdk picked yeah boring woman easy amazing fight bump waiting number lost coded team weeks history fast week tons thinking select september covered capabilities wasd today choose check attributes kinda storyline sample finished cold spent ideas engine days hawkeye maps batman installed captain mapped agreed questions flash wrote trait directgui unity simply panda3d easily realized 1-8 honestly lantern familiar lamp release skybox render sethpr adequate pipeline friend slowly tricky open textures tweaking animation viewer lid functions rts-style effort embarked america pos= size justice tactical shield alien marvel scale= reparentto notepad built job moment improved free setscale whipped resistance tool slots superman level object-oriented strategy figure collisions synchronized shrinking damage googling crest motion healing milestone pop case stabilize starting releasing danger python agility room improve kennx sound music build type toothpaste fixing story additional chase player watch discovered pause famous load plunge slo-mo members fixed lineup 38% status user-friendly life title total 2010 supersquad dream pretty cool idea feedback action busy anims walk warcraft anim friends rpgs diaries heat stay ability longer return perfect xcom supports screens screenshots editors screenshot logs step goodies ranged folks tuned march required dates punch faster lines decided issue bad pre-pre-pre-alpha edit vista continually interesting close learned intended male gonna setpos models turn assets movement updated learning

Very Low relevance
 
storyline sample finished cold spent ideas engine days hawkeye maps batman installed captain mapped agreed questions flash wrote trait directgui unity simply panda3d easily realized 1-8 honestly lantern familiar lamp release skybox render sethpr adequate pipeline friend slowly tricky open textures tweaking animation viewer lid functions rts-style effort embarked america pos= size justice tactical shield alien marvel scale= reparentto notepad built job moment improved free setscale whipped resistance tool slots superman level object-oriented strategy figure collisions synchronized shrinking damage googling crest motion healing milestone pop case stabilize starting releasing danger python agility room improve kennx sound music build type toothpaste fixing story additional chase player watch discovered pause famous load plunge slo-mo members fixed lineup 38% status user-friendly life title total 2010 supersquad dream pretty cool idea feedback action busy anims walk warcraft anim friends rpgs diaries heat stay ability longer return perfect xcom supports screens screenshots editors screenshot logs step goodies ranged folks tuned march required dates punch faster lines decided issue bad pre-pre-pre-alpha edit vista continually interesting close learned intended male gonna setpos models turn assets movement updated learning pausingyeah implement wireframe option picture miscellaneous options remove plutonium furious menu june stuffafter lod trick image multiple skinswe supes artthroughout physics roster occasional creator repeatedly charactersone deep manual handlers rotation glitches landing making hair-pulling solve understand meleeby may mode- unreadable- collisions- cheat idle switch sick chasing knock deciding intelligently patterned continue collisionspanda handling 100% honest default usable closer expect creation push hassle intervals enemy revisions adapt dug aiit around april decisions mouse counts hpr #hero scale#foe scale t pave color scale#light create still-to-be-made scale#object scale #skybox paving slab1 ironman -25 movementswitched point-and-click iron guy ambient directional naked plain concept dmg correctly famously remarked subtracts chance attackit calculate agl code=less mantra btw jla avengers mapsat functional logic reused satisfied capable traditional 7-man rebornand ff-related handy track looong recipes small sorts funnily heyday count chat private tracked windows granularity framework 1-100 1-10 ffx-like ff-like silver-agey playable ffv3r shame satisfy customisable handful touch database application visuals affair d&d magic profession software points fame labs costumes weapons gold box brought realtime yrs curently pcs excited gameflow visual languages delphi lying mechanics rumor rts-type pointed discussing bearded max 2010 it importers programmable toontown developed purposes originally disney mmo pirates attention rumors llc trademarks affiliates copyrighted property updates 2009 archived winner easter golden skinny awards commercial totally host prototypes individual mods comic month encouraging rambling decent throw thoughts guys micro artwork stumbled tools http cmu php a forgot pandas assumed placeholders codename final fantasy evil ancient actorfrom directobjectfrom task taskfrom pandamodules pandac intervalglobal interval py import requires directbase directstartfrom showbaseglobal pythonutil math h=0 mapdef p=0 r=0 char my loadmodel loader loadmap globdef hpr= print meshmap *loadmap py from introductory achieved tutorial minutes walking sharing half-body occurred activity poured gushed blending engines threw alliance ultimate fighting-game real-time squadon action-oriented stated discovering programs controlled building agreeing library embarrased dreams 90s champions guardians released agents 1980s superheroes guitarist geek songwriter essentially growing google shields robbery bank travel robot armies foil hostages grenades blasts scenarios invasion rescue lifelong freedomreborn export panda-exclusive all-new geometry moddability moving dudes sloppy flat imports parameters moveto high deliver fateful dammit excitement 2010 since revealed league controls panda press portraits member possibility squads flurry customize goddess sgt granite girl work-in-progress testing infringing evening chatting introducing creations hyperwave pulsar steadily splash optimizing addition cleanup permission lightning pics backstories portion leave hours speak bag ascreating news slipped personally cracking updates long-wished-for fans stun knockback shared problem monumental kind meet face-to-face blast publicity answer actively keeping secret asked optimizations goal hurt mmorpgs fanboy noticing combat-type turns dove justify expense money barrier brawler martial excellent unity3d fantastic depend view experiments posts customization discussed liking beardedinlair beta free-to-play family involved burnout accomplished passed afraid rebuild unplanned october halt drive recall hacked importantproject responsible completing general completedan pulled oblivion improvements bits oct-nov carried variety intangibility invisibility blurring hud display growth melees elements accurate calculations endurance -mode geeky apr-jun spurts versions burst apr-sep dec 23rd coder helpful log tidbits selection figures hybrid fact battles held scripted shares brilliant shop alex mightiest numbers goals alsoinclude inspiration non-computer clone facts draws quick-battle stories thingsto quests team-building delivered items facial trees expressions animate conquered easier structure moved vengeance progress overhauled hurdle female randomness flexible advantage engaging grappling movements fighters caped non-caped alive match summer summary basics revisited trouble smoothly roofs dropdown field increase details agenda sare walls optimized support works pull promised preview characters i 30-40 fps buggy placeholder agree rebirth projectile comprised beam clean pulldowns roadmap shots editing cooler figured capturing manually costs wrap modes promise mention aug implementing powers- replenishing version bug fixes properly innovating clicked defeated villains punching fancy account ctrl-w bypressing unneeded cutting favorite watch-mode behold limits capability examples visibility transparent fray joined sizes watching cranking warrior dynamic trails flight pointstraits acid mystic power1 pointsenergy rangedendurance thingsspeed movement agility offense accuracy definednotes freeform ratings rate- tweak responds materials recharge rating comments born alaska include usedanims used skin dazzling 2011 to array custom wetsuit adieu bid leaves trail coincidentally outed snow toothbrushes subsystem csv delimited namemodel filesadded enhancements 2010 a dozen unveils setup removing cleaning july critical rolling hired company jumping posting audience guess answers touched blame songwriting goodness fab musician collection spending band rock hobby comeback albums remastered reborn explain stable christmas classes techie smade included couple changed opensource reorg squashing difference iii tour freakin oops timeouts mystery magical glad corner butons december rediscovering genius slow tested optimize advantages combinations scroll routines parts order scrolling routine wasting attribute offered levels reinvigorated producing greatly vulnerable invulnerable passive defenses freeing standard construct love that i topics transformed trepidation insanely chatted interestingly jamming internet song burnt apr fields trickier sounds interface massive delete copy target finishing hmmm save up-

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fortress freedom alex